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Melon Shaders V1.2 Stable
released this
2020-06-20 08:50:32 -07:00 | 496 commits to master since this releaseDownloads
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Melon Shaders V1.1 Stable
released this
2020-06-15 10:05:46 -07:00 | 532 commits to master since this releaseImprovements:
- Performance has been improved a bit. Still doesn't perform amazingly, but it should perform better than previous release.
- Cave lighting is vastly better
- Lighting is now correctly darkened when raining
- Temporal anti-aliasing is now weighted more correctly.
- Atmosphere colors have been made to look nicer
- Screen space reflections have fewer artifacts.
New features:
- Nether support
- Fake translucent refractions
- AP1 color space (makes everything look less oversaturated and more natural)
- LabPBR & blue channel emissive maps.
- Lava fog
- Atmosphere-based overworld fog
- Depth of field
- Nighttime desaturation.
Bugfixes:
- Waving plants no longer have gaps on chunk borders.
- Lightmaps no longer go through player entities and hands.
- Bloom can no longer make things darker.
- The moon can no longer emit sun-colored light.
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Melon Shaders v1.0 Stable
released this
2020-06-11 18:44:49 -07:00 | 598 commits to master since this releaseThe initial release of Melon!
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